Augmented Reality on Mobile: Building Immersive Experiences
Integrating Virtual Elements with Real-World Environments for Mobile
Duration
3 Days (8 hours per day)
Level
Intermediate to Advanced Level
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This course offers an in-depth exploration of Augmented Reality (AR) technologies specifically tailored for mobile platforms. Participants will learn how to seamlessly integrate virtual objects and real-world elements to create engaging, immersive AR experiences. The course aims to:
- Introduce the key concepts, technologies, and platforms used in AR development, with a special focus on mobile AR
- Equip participants with practical skills for developing AR applications using tools such as Unity, Vuforia, Blender, and SketchFab
- Provide hands-on experience in designing, deploying, and testing AR applications on mobile devices
- Explore the hardware, sensors, and input/output systems crucial to AR functionality
- Demonstrate the application of AR in various sectors, including retail and enterprise, and the future potential of AR in marketing and immersive engagement
- Address the technical and design challenges of AR, including object tracking, 3D input, and interaction methods, and how to overcome them in mobile environments
- Offer focused case studies on real-world AR applications, highlighting the impact of AR across different industries
Learning Outcomes & Key Takeaways:
By the end of this course, participants will be able to:
- Master the Core Concepts of AR: Gain a strong foundation in the fundamental principles of AR, including its hardware, software, and user interfaces
- Develop Mobile AR Applications: Build and deploy functional AR applications on mobile devices using Unity, Vuforia, and Blender
- Implement 3D Object Tracking and Interaction: Learn to track real-world environments and integrate 3D virtual elements in real time, allowing for dynamic AR experiences
- Understand the Role of Hardware in AR: Explore the various input/output devices, sensors, and cameras used in AR, and understand their role in creating a seamless AR experience
- Create Immersive AR Solutions: Develop retail and enterprise AR applications that engage users, enhance brand experiences, and drive innovation
- Master AR Development Platforms: Gain proficiency with key AR development platforms (Unity, Vuforia, SketchFab) to create and manipulate AR objects and environments
- Overcome AR-Specific Challenges: Address and troubleshoot challenges such as tracking, navigation, and system control in AR
- Apply AR in Industry Scenarios: Leverage case studies to understand how AR is used in real-world applications, such as marketing campaigns and customer engagement
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- Developers & Engineers: Interested in building mobile AR apps
- AR/VR Enthusiasts: Eager to explore AR’s potential on mobile devices
- UX/UI Designers: Focused on enhancing AR user experiences
- Tech Innovators: Entrepreneurs exploring AR solutions for products
- Students & Learners: Looking to apply AR technologies in projects
- Industry Professionals: In sectors like retail, marketing, and real estate adopting AR strategies
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- What is Augmented Reality (AR)?
- History of AR
- Characteristics & Key Elements of AR
- Components of AR
- Categories of AR
- AR Hardware and Platforms
- Key Options for AR Development
- What & Why of Key AR Development Platforms
- Unity
- Blender
- Vuforia
- SketchFab
- Understanding AR SDKs’ high-level capabilities
- Platform Walkthroughs
- Hands-on: Deploying your first AR Application on Mobile
- Structure of a AR Application through Unity
- Designing your first AR Application
- Understanding Assets & Liabilities
- Asset Construction using Vuforia & SketchFab
- Working with Objects in Vuforia & SketchFab
- Key Unity & Blender APIs for building AR Applications
- Electronics for AR application
- Head Mounted Display (HMD)
- Input & Output Devices for AR
- Sensors
- Vision – Camera for AR
- Sound for AR
- Navigation in AR
- Manipulation in AR
- Hands-on: Manipulation of AR objects on Mobile
- Components of Interaction
- Object Recognition in AR
- Navigation and System Control in AR
- 3D User Interfaces
- Case Study: Pokemon Go
- Hands-on: Navigation and System Control of AR objects on Mobile
- AR in Retail
- Marketing Alternatives
- Store assets for AR in Blender & WebAR (SketchFab)
- AR Marketing
- AR Influencer Marketing
- AR-based Referral Campaigns
- Best Practices of Building AR Applications
- Optimizing AR Applications
- Securing AR Applications
- Testing AR Applications
- Hands-on: Evolving your AR Application
- XR Solution for Coca Cola
- Burger King XR Engagement
- Immersive and AR based solution for Biryani By Kilo
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- Basic understanding of 3D coordinate geometry
- Accounts set up for Unity, Vuforia, and SketchFab
- Familiarity with mobile development concepts
- Interest in exploring AR technologies